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Posted

Okay, anyone have any questions about the Guyver and how it Bio-Boosts it's host?

Like exactly what it does to the host and how the armor actually works?

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Posted

Actually, yes. It always seemed to me that for a split second that the hosts body as well as clothes are absorbed, possibly turned into pure energy for a split second, then returned to a physical-bio form resulting in the hybrid human-Guyver form we see. I honestly think that if you did an autopsy on a Guyver unit(I know you can't, this is just for discussion) that you wouldn't find anything human underneath, save the the basic human idea of 2 arms, one head, and two legs. The skeletal system would be the first noticeable difference. Again, this is just my opinion on how it works....

Starting with the skull, I don't believe their would be the normal shaped eye sockets of a human. I honestly believe they are changed to somewhat match the shape of the Guyver units outer eyes. For instance, like Warrior Guyver C, he would have a single v-shaped eye socket design in his skull just because of the shape of his out unit. Whereas Guyvers one and three would have the normal two. I honestly don't think there will be the normal opening for a jaw as well. Possibly just two small openings in the front for the two sonic disruptors. What do you think Zeo1234? I would talk about the rest of the body, want to hear your opinion on the head unit.(I'm just one of those people that love science and biology and have to put everything into that category to understand it).

I also don't think much of the organs would be present since it would seem that if the unit doesn't use it, then it is regressed. Like the stomach and intestines. A Guyver doesn't eat so would have no use for either. I think it would have an extremely large liver and possibly a few other alien organs as well. Like one that would be designed to specifically channel the energy siphoned through the Gravity orb to other parts of the body. Which might substitute for the stomach.

Posted

Well the skeletal system we know for a fact stays the same, the Unit just merges the organism with the muscle and bones and then infuses it with energy during the Bio-Boost process, as well as increase cellular growth which translates into super strong and dense bones and muscles.

The merger with the organism of course allows all the normal human cellular limitations to be bypassed, which brings up the point the Guyver enhances the host on a molecular scale on up and not just changes the biology. This also means the bones and muscles are increased to peak efficiency and mass so it doesn't matter what the host physical state is before bonding as the unit will literally make them all they can be.

You are correct that all non-essential organs are regressed as they are indeed not needed as the Guyver does not need to eat, which means the Guyver has fewer organs to deal with and thus is more efficient and more resilient to damage.

You are otherwise correct in your theory that much of the Guyver is alien as the Guyver is literally a hybrid of the unit and host.

The lungs are replaces with a smaller version in the lower neck area, with oxygen drawn in from the neck tubes and exhaled through the face vents. The main chest lungs are replaced by the Smasher cells, though it is debated whether or not they still serve as lungs or not. Some even argue that they serve as the energy equivalent of lungs and help with the flow of bio-energy through the unit but that is only a theory.

The respiratory system is so advance and efficient that the Guyver can survive in virtually any environment and even breath underwater.

The Guyver Eyes are basically large surface area, insect like, eyes that absorb far more light than human eyes could and have a wider angle of view as well. These merge with the optic nerves of the host eyes for a direct optical feed and augmentation of the human eyes. Allowing for vastly improved eye sight. Exactly how enhanced is unknown but is presumed to give a good level of night vision and possible increased spectral perception. Though optical information is still handled by the human brain like normal vision is.

The vocal cords are also regressed and all sound is generated by the sonic emitters, so the host is literally talking through a speakphone. Though that does bring up the possibility that the breaking sound is also just generated and is thus just a mental handicap of the host to produce the breathing like noise considering the Guyver doesn't breath in the same way as the host would.

And there are organs specifically designed to channel and manipulate the unit's gravitational energy. These organs functions primarily as momentum enhancers that allows the unit to increase its effective momentum/mass by up to 10x.

The ones in the hip serves as gyro's that allows the Guyver to use the energy to fly and the ones in the wrist/hands focus the energy to produce the pressure cannon.

Course there is a lot more, so any other questions?

Posted

How about a technical readout, blueprint, and msds on the CM? :D

On a more simpler note since the armor was not designed for the human host do you think it possible more could be achieved from the armor has Prime Guyver not gone rogue?

Where are the audio input organs? (Ears)

Upon uniting with the host does the CM gather information about what does what within the host from the tendrils bonding with the nerves or from the CM digging into the hosts brain and basically asking it? (If it reads solely from DNA then my 2nd question is answered. And scars and such should be healed so I think that one might be questionable.)

Posted

Hearing is presumably from the head sensors/spike.

The unit reasds the DNA of course whihc is why it can fully regenerate the host. However it also records every little thing the host had/has during the bonding process. Otherwise, the host would be perfect in every sense of the term afterwards.

Posted

Maybe this is redundant to me, Juggernought, but if you have seen the original manga from way back when, you would remember Guyver 1's battle w/ Zerebubuse in the warehouse as the first indication of your question. Guyver 1 dodged between a few shots of Z's acid horns, but did get hit on the arm and he screamed out in pain when that happened. The host's nervous system is obviously connected enough w/ the bio-boosted organism to register information as it normally does, sight, hearing, etc., in that it is still processed through the host's mind, albeit with the armor, in a much more heightened fashion. Seeing something eating away at your skin right before your very eyes, as well as the nerves at that point reacting as if they were dipped in boiling acid, is still registered in both ways as pain through those nerves and internal muscular connections, and thus, is probably translated in the same way as before the host is bonded with the armor. That's my take on it. Any body else?

Fire away w/ this one, guys. Could be a good thread.

Posted

That could be considered a hinderance though because if you're feeling the pain you would normally feel when you are human then you wouldn't be an effective warrior by creator standards. It would take a high pain tolerance threshold to overcome any limitations you would have without the armor, and that takes time. I think it would only register as pain when the weapon fired at a guyver penetrates the outer armor and invades the nervous system beneath which is linked to the human, after all the alien is somewhat sentient when linked to its host

Posted

Guess you've never been rendered completely numb?

The human mind requires feedback in order to interact and operate our body, this includes pain.

Without such sensory feedback you couldn't properly control your body.

Also taking damage without reacting to it would be worse than feeling pain as then you wouldn't realize you were in danger and could just stand there while something slowly killed you.

Remember pain is also a great motivator!

So taking pain away can be as bad as having too much pain.

Also remember the Guyver wasn't designed as a weapon, only the human host was.

Never mind pain is a perception of the brain, which the unit doesn't control.

Besides, examples like when Zerebubuth sprayed acid on G1's eyes shows it's the armor damaging causing the pain registration as by the time the acid would have burned down to the host nerves G1 would have been rendered blind but since he could still clearly see this was never the case.

The pain is also variable, depending upon how much damage the unit can take. For example the Gigantic can take lots of damage without the host screaming in pain :twisted:

Posted
...which is why the military will not accept a person with a extremely high tolerance for pain.

What why not wouldn't they want those people?

Posted
...which is why the military will not accept a person with a extremely high tolerance for pain.

What why not wouldn't they want those people?

Stimuli for the most part. Think about it, if you get shot and but cannot feel it, you will continue right? So you're shot and you are losing a large amount of blood while you are supposed to be backing up your buddies and instead you pass out. Now your buddies have to drag you body, whereas if you felt it, you could have been fixed right back up there and then.

That's among many reasons though....

Posted

I like both areas here, fellas. 8) High pain tolerance is good, but not if it impacts what a person needs to do in the first place. It can allow you to perform tasks longer, but the overall ability to complete those tasks will soon suffer from the prolonged pain. :cry:

  • 2 weeks later...
Posted

Ok, the Gigantic. Since the armor requires the hosts bio energy to boost, des the gigantic further boost the hosts bio energy or does it act as a secondary amplifier and boost what has already been boosted? Since it doesn't appear to touch the hosts body but rather cover the armor.

P.S. Anyone else notice, the ark from the top view, there are ****pit looking sections that resemble the caccon the gigantic comes out of?

Posted

The Gigantic both goes over the host Unit and Merges with it just like the host Unit merges with the host.

So just like with host and the unit merger, the host unit becomes part of the Gigantic.

The actual process of Bio-Boosting involves infusing the Unit and host with energy from the Boost Dimension upon activation. The Gigantic does this as well and thanks to its greater mass geting infused with a lot more power.

But the Gigantic also has power amps which further amplify its power.

This is similar to the normal Guyver in that the normal Guyver maintains its power with a constant infusion of energy from the Boost Dimension, which is siphoned from the boost dimension and thus the Guyver never really runs out of energy or needs to eat.

A Guyver only gets tired if damaged or if they use up energy faster than it gets siphoned, such as with the use of the Mega Smashers.

The Gigantic can siphon even more energy, which combined with its greater Bio-Boost capacity means it has 20x the raw power of a Guyver.

Mind you this doesn't mean it has 20x strength, just 20x power.

The Punch for example is not backed by raw strength but rather by the Unit's power focused into the punch.

Btw, we use to call it the Power Punch before the translations revealed that it is actually called the Gravity Knuckles attack.

But the Gigantic does have its limits as well, which is why it will collapse shortly after using the Giga Smashers, which are 100x a normal Smasher, as it uses up too much energy for the Gigantic to maintain itself.

Incidently this also means it takes longer for the Gigantic to recharge versus a standard unit and thus must remain in the boost dimension for significant periods of time in order to fully restore itself.

Though simply passing the Gigantic to another Guyver puts it in the Boost Dimension long enough to instantly fully regenerate the Gigantic from any and all damage, it must stay there a bit for it to fully recharge.

Now as to those pods, I'm not sure but the data files do indicate the Ark has Relic like shuttle pods to transport personnel back and forth from the planet. These pods are not self sufficient though, being alive, and must return to the Ark to be maintain and fully fueled or they will die.

Depending on the size of those cocoons, they could be those shuttle pods simply docked but considering the Ark is miles long and is basically the size of an island that I think they are probably just part of the design of the ship.

Posted
Now as to those pods, I'm not sure but the data files do indicate the Ark has Relic like shuttle pods to transport personnel back and forth from the planet. These pods are not self sufficient though, being alive, and must return to the Ark to be maintain and fully fueled or they will die.

Depending on the size of those cocoons, they could be those shuttle pods simply docked but considering the Ark is miles long and is basically the size of an island that I think they are probably just part of the design of the ship.

Could those pods possibly be weapons once opened? Kind of like Mega Smasher Pods, or maybe even Gravity Orbs or a type of gravity weapons?

Great explanation on the Gigantic, Zeo1234!

  • 1 month later...
Posted

Here's a question Zeo, I have read two maybe three times now when one enters hyperspace they can see untold number of units waiting to be called.

As Hyperspace/boost dimension are a higher place of the physical world would it too not be as vast as space itself? Making it impossible to see those units.

Posted

Just like in normal space everything is relative.

Hyper Space involves additional dimensions so distances aren't exactly how we would normally interpret them but just like Babylon5's Hyper Space you should still be able to see objects relatively close to your position in hyper space.

Remember the Units are still anchored to the host and basically still occupy the same space, just a different dimensional layer from the host.

And even regenerating WG's in hyper space wind up relative to where they were sent into hyper space unless the host specifically decides to re-enter normal space at a different location.

Posted

Right, so in GWOTG if I somehow survived the destruction of earth in my unit and I am lying on a rock, I enter hyperspace I am not going to see all the units of the AAR. ie light years away.

Posted

Right, they have to be relative to you. Though it depends, if you're someone like Dreadnought then you can perceive more dimensional layers and interaction than normal and could potentially see units light years away. Especially since Hyper Space makes distance as we normally think of it as relative as well.

It's a bit of a mind twister but Hyper Space has properties that a human mind would not easily comprehend!

Posted

hi zeo heres a question

so from what i understand the humans are weapons platforms basically the protoform from which the zoanoids come from, then you have the g-unit that takes in this fact and creates weapons but it seems that all guyvers have the same weapons.

you would think that the cm or would it be the booster organisum would work on weapons that either focused on strengths or making whatever weakness less.

"in essence how flexible is the g-units programing in adapting to the host like with the examples below as above with what i said when worn by the creators they didn't have any weapons or if they did nothing like what the protoform human gained when worn so would it go further with each more enhanced wearer zoaforms or mutants?" (sort of just thought this up that went with this post and not make another one)

seeing as how the unit enhance the user how is that done, by what i mean is that does the unit have a set level on which to enhance the user when boosted by x amount? and does it go up to a certain level like with a human boosted when compared with a zoanoid being boosted, or is there room for either to improve the abilities through training.

hmm with that remark about pain wouldn't the cm control how much the user feels so that it doesn't lose their combat efficentcy but allows enough pain through to let the host know that they have been wounded and still are until it is healed,

wouldn't that be better way for a combat unit like the guyver to function.

i know this is a stupid question but wouldn't the sensors on the sides of the head of the guyver also act as ears or powerful microphones to pick up nearly all sound waves and such for the sensors, though if not then what about the small red orbs under the ariel thing on top of the head acting as the ears?

considering a g-unit can boost a zoanoid to even greater levels than a standard human would a zoanoid like derzerb and zx-tole, derzerb with high level duribility and zx-tole with the kinetic armour which i am focusing on would that effect the guyvers armour. like making it even more harder/durible than when either zoanoid wasn't boosted plus a boosted human, if it does then other things like thancrus vib swords would either improve, stay the same or enhance to a far greater level and so on with other zoaforms.

would this in the end if true mean that the g-unit will enhance any physical like superstrength in a human to

other abilities? then would it also possibly do the same for mental power or other energy manipulation abilities like a zoalord would have his telepathy for an example.

though from some of these questions dealing with a g-unit if say a mutant wore one would whatever power/abilities he/she has be enhanced by them or not? would it allow them to still be used, hamper or stop them from working like cyclops eye beams or mystiques shapeshifting?

i know that these are a stretching it a bit but i would like to see what you think and others.

Posted

The Guyver Unit works off the potential of the host, and we humans all have approximately the same potential.

We just seem to be very different because most of us never bother trying to reach our full potential but the moment a Unit activates it instantly remodels the host biology and literally makes them all they can be.

There is also the factor that the Unit works with what materials it has to work with and aside from potential a normal human host doesn't have a lot in the way of weapons. So the unit takes the power and uses that as a weapon but that limits it to weapons it can create so Guyvers all have the same weapons.

But they aren't without some individuality, the number and shape of the swords for example are all different. The arrangement of the sonic emiters also all differ.

So really, they are just very similar to each other.

The red orbs may appear to be common but we don't know if G3 has them as his antenna armor covers the area they would be located.

As for hearing, it is possible the hyper sensors double as ears but from what we can gather from the translations they are just a form of 3D sensory organ.

Really, the Guyver's ears could be anything from the antenna/horn to some small hole in the side of the head we can't see.

Some insects for example have hearing far more accurate and sensitive than human hearing but what they use to hear with ranges from their antennas to holes in their head with organs that work like accustic mics.

For the Creators, we know it boosted them to only 1/10 of a Guyver and they didn't have the Mega Smashers. They weren't as surprised by the other weapons so they probably had them, just at a reduced power level.

The Unit is based on a parasitic organism, which is clearly not picky, so we can safely assume the Unit can bond to virtually any life form... with the only limitation and design consideration being the CM and what it's programming will allow the organism to do.

An important distinction though is the Guyver Unit was not designed to be a weapon, it simply became so because of the human host.

Besides blocking pain is not really a good thing, pain is both a motivator and helps tell your brain to stop doing something detrimental to yourself.

Not to mention reaction time, dull the pain and you also dull how fast you can react for example.

Guyver Zoaforms would of course benefit from their zoaform abilities, the Guyver basically assimulates its host to create a new hybrid being so the abilities and traits of the host become part of the whole.

In the case of zoaforms this means the Guyver would gain those abilities as well and like everything else it would bio-boost them to even greater power.

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