The W’Kar Unit: First Unit
Pre-Warrior:
1. The W’Kar Unit in it’s initial damaged state reconfigured itself to the standards of the Unit-G. In this state the W’Kar unit had a fully functional Guyver Control Medal. The only true difference between a Guyver and a W’Kar at this stage is the Hyperspace Orb and the higher than average bio-boost provided by the unit, and the strong bond between host and unit prohibits removal except at the death of the host and the destruction of the unit.
2. The Hyperspace Orb acts much as the dimensional crystal ring in a normal control medal except that it allows the unit to breakthrough dimensional walls and reach hyperspace, not merely communicate with it. This allows the unit to teleport. The hyperspace orb also assists in protecting the host from the energies of direct hyperspace contact. However the energy intensive hyperspace orb usually depletes the host if used constantly, requiring either unit deactivation or an extended rest period.
3. The Control Medal normally has a crystal ring inside of it. The W’Kar Control Medal at this stage instead has a thin circular sample of W’Kar Element in it. This element is extremely volatile at this stage. The act of destroying the Control Medal can cause the W’Kar Element to explode, releasing the full energy of its weakened state. This explosion, though nothing near the potential of it’s fully repaired state, has enough potential energy in it to cause an explosion similar to an atomic bomb.
Warrior:
1. The W’Kar unit in this state bonds closer to the host and establishes stronger links with it. At this stage it is nearly impossible to remove the unit with unit removers. Multiple units removers are needed and the process will result in host death and unit destruction. The bio-boosted armor form expands to nearly four times it’s original mass.
2. At this stage the hyperspace orb grows in size and begins to give the host a stronger measure of connection. The orb leaves a tiny fragment of itself available to the host even when the armor itself is not active, granting the user increased energy reserves and the ability to call the armor far faster and easier.
3. The Control medal grows in size to accommodate the increased size of the W’Kar Element. The Element also gives off a small shield that helps prevent it’s undue destruction.
Warlord: (W’Kars current stage)
1. At this stage, though not a true evolution, this brings to bear the activation of the Energy Draining System. This system constantly siphons energy from the hosts surroundings, energy weaponry, and even hyperspace at small intervals. This in turn allows the unit to begin accelerating the repair process and grants the host near unlimited stamina. No Energy Draining cells exist yet, prohibiting fast paced draining.
2. The Energy Draining Weapons System also activates. This system utilizes the Hyperspace orb in a new way by utilizing it as an energy converter and central control system to the Energy Draining System. The destruction of the Hyperspace orb renders this system inactive, severely weakening the unit and host until repairs can be made.
Anubis Stage:
1. This stage promotes a powerful change of pace for the unit. Multiple parts of the units system begin to merge with the host himself, radically altering his genetic information as well as physical body. The Hyperspace orbs multiply and interconnect with Energy Draining cells which are shown as either hair (in humanoid form) or the normal red cellular structures in armored form. Though the destruction of the hyperspace orbs will still severely weaken the unit, the fast regeneration and multiple orbs severely limit this as a tactical maneuver. The armor color changes to a deep red due to the abundance of bond between the host and unit, changing color to reflect blood and tissue. The organic organism is still apparent but nearly vestigial at this point as the hosts own body of flesh is used instead as the units softer tissue.
2. The unit often will radically alter the hosts brain to help support the inclusion of many of the control medal functions and the control medal itself is mostly merely a housing for the W’Kar Element, as well as a system controller for the remaining guyver portions of the unit itself.
3. The Armor itself no longer moves into higher dimensions to follow the host and instead absorbs itself through the hosts body, functioning in a lower powered state but still at the beckon and call. The merging of host and unit is so strong at this point a unit remover cannot work because it cannot recognize a different between host and unit, and the unit has merged completely with the genetic code of the host. Even if the control medal is destroyed the host can still survive and regenerate the entire armor given only a short amount of time. Both armor and host must be completely destroyed, as even without the armor active most of the technological functions of the unit itself are still present in the host.
The W'Kar Unit: Second Unit
???