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W'Kar

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Everything posted by W'Kar

  1. The weakness of extreme tempatures will be gone completely. As far as the Warrior Rage............... No Comment Face it, you saw that coming.
  2. W'Kar is extremely dangerous, and extremely powerful. However... he's not stable. Right now his units kind of flexes back in forth in power. Sometimes he's closer to 17X, sometimes 25X. Is it possible for W'Kar to hit that 102X mark right now, yeah. Is it likely... no. For all intents and purposes the W'Kar Rage ability is story based, not something one can just switch on. It's unreliable at best, and catastrophic at its worst. Just look at what happened when he raged in Genocide Anubis, for example, is capable of huge bursts of power because of his element, but could potentially go even further if allowed to rage. But he can't just turn it on either. And frankly, Anubis is WAAAY more cool-headed than Greg. Chances of it happening are slim at best. When you factor W'Kars total power, or any True W'Kar, don't factor the rage. Rage is an ability for story purposes, not for everyday use. No lightswitch guyver zoalord power or anything.
  3. W'Kar

    Sorry

    I would just like to say to you all... Kansas sucks. I just woke out of a two year coma after being hit by my first tornado a month after moving in... Spoiler: Well not a coma. Just an economic and physical hit the likes of which the world has never seen. Heh, you probably thought that spoiler was about the story huh, HA HA!
  4. He wants it because it would make an excellent paper-weight on which to hold down his plans of universal domination... duh.
  5. Alright... I took down those datafiles because they sucked. End of story. We'll redo, and if McAvoy is still interested in giving me a hand I'll be more than happy to get it. Oh... and on a side note the GWOTG has been hosted in several areas. One was Geocities in their Area51 scifi section back in 98. The next was at Spaceport because at the time GWOTG was growing in size and they offered a whopping 5 megs of space in 2000 , then I moved it to another server in like 2001. I can't remember the name of the provider, but they offered like 10 megs of space and it grew more. Then in 2003 Brian offered to host it because I was running out of room ONCE AGAIN! And thank the gods that be that he did, because it was freaking a pain in the butt. Nothing like shrinking jpegs down to like 80% compression to fit them all up there. No Photobucket in those days. I feel old....
  6. Greg fights all the time. It's a never ending struggle against temptation, regret, ambition, and rage. Part of the pre-stories shows Greg in a far different light. He was more intellectual, but not bookie really, and had serious ambitions towards a career and such. However... it passes quickly. Once merged the unit found it's most efficient methods towards forcing the host into more situations where it could gather excess energy and begin repair procedures. And since the unit is bonded directly to the mind... it pushed him to madness. Now of course the human mind is capable of dealing with stress. Just not very well when its never-ending. So despite fighting his own delving sanity it wears you down. Top that off with continuous emotional trauma due to high-stress war conditions and you have the perfect ****tail mix for a sociopath, minus the olive. The fact is that it ain't nice, it ain't pretty, but it works. The Unit isn't going to care about the emotional needs of the host, hell the W'Kar unit barely cares for the physical needs of the host outside of keeping it alive. It's painful, it's wrenching, and its a psychological sledgehammer.
  7. Mine too... please continue.
  8. One of the best things about the Order is that despite the chaotic orgy of violence that they specialize in... their best leaders are intelligent, cunning, crafty, ruthless monsters who specialize in manipulation and tactics. There is one thing that can always be said. Even the weakest bee can fall a human if they sting in the right place. Same is true for Zagam, same is true for Sarah, same is true for everyone. Intelligence... not the biggest gun, but the most precise shot, is what wins the war.
  9. A little late... but I figure my two cents are pretty important here One of my major issues that has ALWAYS been with GWOTG is that I was like 14 when I started them. Well I'm 26 now, and frankly my writing ability, character development, and overall plot design has improved so dramatically I might as well be Shakespeare reading Dr. Seuss. If I had to do it all again, GWOTG would follow a set general path, but for the most part would change dramatically. Including the removal of many extraneous plot lines and characters that really had no real purpose. And of course one of the worst things was that when WG and GWOTG fan fics started, Guyver was for all intents and purposes dead. There was EXTREMELY limited information on what the backdrop of the series was. We didn't have beyond like book 12 or something like that for years and years. So our information was not only incomplete, but often mistranslated as well. That kind of left us with a very small scope on which to look, not that I'm putting blame down or anything, but it was tough working with only half a pencil and a ripped piece of paper. I will probably one day either sit down and do a rewrite of GWOTG, or simply sum up a redo of everything I feel should be altered and what characters should be removed. Any opinions?
  10. To answer your question... kind of. Depends on where they teleport to and their method of teleportation.
  11. Won't be long until I'm ready to send this one up, week at the most really. But to whet, check it out. ----------------------------------- "I've got to go", Desmond said holding Ira close to him. "I know you don't want me to, but someone has to stop them before this gets even worse than it is right now." "But why there," Ira said grasping his back in as tight of a hug as she could manage. Broad as he was sometimes she wondered if she could get her arms around him. "These Blue Armors they made, they've barely been combat tested short of skirmishes. And they're useless against hyper zoanoids which I'm sure they'll have plenty of them. It's a War Relic!" "The Guyvers we have will be there. Those new ones from Japan are with us too, not just Sean. Ira, we'll win." She sighed. "You didn't say you'll LIVE." Desmond sighed. Still a Private in the marines, without this whole Chronos thing going on they'd probably be refering him as Private First Class Desmond Pike. He took his wifes last name after their marriage. No point in holding on to it afterward. Too many bad memories associated with it. His family, his brother, his first wife. Ira was older than him sure, and though she was not replacing Cassandra he felt he loved her more. Cassandra was wonderful he always told himself. But she was not perfect for him. There was an odd relationship between them. One that left him seeing her not as a partner but more of a charge. Like he was supposed to always watch out for her. But she's dead now. Desmond wouldn't forget her but he would never play pretend from the truth. When Chronos attacked the city and she was killed he didn't feel like he thought he should. There was remorse, but a far larger feeling of relief. Relief that he would no longer have to watch her moves and stay so close behind. Stop being a protector, an alien feeling. Fighting was one thing, but protecting just didn't seem the right thing to him. People protect themselves, and protect those who are willing to fight. Protecting those who had neither the nerve or the desire to protect themselves seemed wrong to him. It was an evil feeling, but he could not deny who he was. 'The Strong shall create the next generation, the weak must be winnowed'. An evil and cold attitude, but one that he saw as natural as life itself. It was present everywhere. The weak die to feed the strong. Cassandra was weak, and in turn made him weak for protecting her. This was much better. Ira needed no one to protect her, she handled life with zeal and fire. In turn her strength made him stronger. And together their strength was enough to survive and prosper. Not feeding upon eachother like parasites, but ruling the land around them like Lions. That was the right way to live. Do no harm except in protection, and let no slight go unpunished. Desmond didn't understand people, but he understood tactics, strategy, and power. This is not to say he did not understand compassion, or felt things like love or passion. Desmond saw it as leaning his moral compass toward neturality. If you protect a child from everything you make the child weak. If you don't protect them from what they can't handle than you weaken them. A matter of evolution, the next generation being better than yours. Should the next generation be weaker it is not their fault, it is yours. "There is a very good chance I will die. You know that. And you also know I will not die willingly." Ira nods. "Yes," she said wiping away a tear. "Fight then, and fight to the last." "Hopefully not the last, Ira."
  12. Very true, only I would know for sure. Though I can say this, the element is indeed the main reason why she has changed, the main reason, but perhaps not the cause.
  13. W'Kar

    Sorry

    Thanks, which fic do you guys wanna see updated first? FOAA W'Kar Fic GWOTG ???????
  14. W'Kar

    Sorry

    Sorry about disappearing for such a long time. I hit an economic slump and had to move out of Florida. Now living in Kansas, from hurricanes to tornados, how wonderful!
  15. It's really hard to gauge his strength in comparison to Alkenphel. Psionics has just as much to do with potential as it does willpower. It's hard to say he is the equal, lesser, or superior of Alkie. It's more appropriate to say he has a capacity of near equal measure of Alkie, and more versatility.
  16. As well you should be afraid, as well you should.
  17. Yeah Onyx, Solufein did beat Kron in ancient days. But he isn't a sadist. He didn't 'Enjoy' Krons suffering or anything. It was a battle ordered to test Solufein. He is actually a Lost One, which is the creator equivalent of Chronos Lost Numbers. He can't be duplicated. Something just turned out odd in him and the creators never got a great chance to mess with him enough to figure out what.
  18. Actually it would just use all three at double. Dready would still be drained, but for far far less time. Any longer than a second and I'd be surprised.
  19. Glad you guys are liking it. Indeed, Solufein is physically weak in comparison to most zoalords made by the creators, but exceptional in psionics. I've done alot of creative study to come up with this guy.
  20. Subject: Ancient Zoalord Lost Number Name : Solufein Race : Human Age: 2.5 Million Years old, subject appears to be only in his late-twenties Sex: Male Hair: None, originally black / Eyes: Gold Height : Ranges from 176 cm (~5.9 Feet) in human form to 216 cm (~7.1 Feet) in Zoalord form. Weight : Ranges from 65 kg (~145 Pounds) in human form to 111 kg (~245 Pounds) in Zoalord Form. Status: Targeted by Chronos for assimilation or assassination, location unknown Description: Subjects past history is largely unknown. He is said to have been part of the ancient caste of Zoalords who faced the Guyver Zoalord in history past and somehow survived. It is unclear how subject managed to come by being frozen under the ice holding a Unit-G. Solufein managed to escape custody in Zeus’ Thunderbolt and stole the Unit Agent Atkins had recovered from him. Unlike most Zoalords of his time, Solufein is physically a very weak specimen. It is unknown at this time whether this is natural or the result of being frozen underground for so long still somewhat conscious. What is known is that the subject maintains an impressive array of psychic abilities. - Solufein only maintains the physical strength of 200 men, though amazingly impressive it pales in comparison to most beings in his power range. Subject has been seen utilizing telekinesis to enhance the damage of his physical attacks, but in most cases it is simply a rough extra push. - Speed is actually incredibly impressive. Subject has the ability to psionically teleport. It is unknown at this time how exactly this is possible, but further studies are being conducted. Speed: Running=0-770 MPH with a max of ~1,000 MPH / Flying=0-4,500 MPH with a max of ~6,000 MPH. Subject can and has utilized his psionics to propel himself at even higher speeds for bursts of over ~20,000 MPH. - Sensory perception is one of the highest ever seen amongst Zoalords. Subject is constantly aware of anything that surrounds him in a 3 mile radius and is capable of sending out what he calls his third eye, to personally view any event happening in this range with no effort. Subject is able to detect mental brainwaves allowing Solufein to detect any creature with cognitive thought in this range severely limiting any attempts at stealth. Subjects psionics allow him to read minds and even control any human life. Zoanoids are extremely difficult to control due to Chronos manipulation but subject is able to force control over small groups of Zoanoids at will or even a limited number of Hyper Zoanoids so as long as they remain within 6,000 ft of the subject. - Remote Viewing: Subject is capable of many psionic powers that has henceforth not been seen. Subject is capable of using his ‘Third Eye’ to view far of events as they are occurring. It requires ten minutes of uninterrupted concentration while Solufein concentrates leaving him completely unprotected. He is capable of viewing any area in the world and slightly out into space so as long as Solufein knows exact location or the exact subject. Psionic beings are able to protect themselves from being directly viewed so as long as they have a large amount of psionics power. Examples include Dreadnought, Zeugma, and Alkanphel and Creators. Mildly psionic beings such as Imakarum, Kron and the other zoalords of Chronos cannot detect nor stop such viewing. High Psionic beings can block the viewing with heavy concentration and potentially send a psychic backlash causing mental shock to Solufein. Humans, Guyvers, Zoanoids and even Kavzar are believed to be completely incapable of sensing or stopping subject. - Subjects durability is fairly mild in comparison to most beings. In human form he is resistant to minor forms of energy, fire and physical damage such as a electrical shock from a light socket or the cutting edge of a sword, while in zoalord form the subject is capable of withstanding most attack with the equivalency of a standard guyver. Subject’s shields however are nothing short of impressive. With only mild mental effort the subject is capable of erecting powerful telekinetic and psionic shielding. Subject is capable of withstanding the power of a Guyvers full Mega Smash. With extra asserted effort the subject is capable of withstanding even four times this amount. -Telepathy: Subject has shown strong telepathy. Subject has shown the ability to read surface thoughts without any shown effort, as well as literally probe a single subjects consciousness to learn specific facts or relive specific memories as though he was the one who had witnessed them. Some scientists believe subject might be capable of even modifying someone’s memory or completely erasing it. Humans, Zoanoids and even many of the Hyper Zoanoids are subject to these effects, though it requires higher concentration the more powerful the subject is. Guyvers however, while bio-boosted, are completely immune to these effects. Zoalords are highly resistant to these effects but with concentrated effort and a weakened subject it may be possible. Subject has also shown the ability to stimulate a targets senses in different ways to cause pain, cause target to see, smell, hear or even sense things that are not there. A guyvers hypersenses are immune to this effect, but any unprotected human, zoanoid or hyper is not as well as a few zoalords. Subject is also capable of linking his mind with others or creating links between others minds allowing both parties to experience what the other is with a range of 3 miles. Subject can speak to any unprotected creature as though he spoke their language.
  21. Yeah! Bitchin' shades! I'm 100% with that! As long as I don't have to wear those gaudy Miami-Vice clothes it's all gravy.
  22. So far a tie between Zagam and Ereshkigal. Hmm. Guys, gimme why you voted for whom!
  23. Let me know, who of Anubis generals do you see as the most vile of them all? Don't count power, count sheer ruthlessness, cunning, morbidity and any other naughty words.
  24. Yep, pay extra attention to them. You'll find all sorts of stuff.
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