I thought people might appreciate this. I took what Zeo said about the full fledged Temporal guyver and combined/edited the existing TG df.
-Physical Strength: The unit’s Temporal Field works in conjunction with the normal bio-boost power system and grants the subject the physical strength of 400 men and virtually limitless stamina since he draws energy faster than he uses it up.
-Speed: As a result of subject’s permanent temporal enhancement subject can run at a top speed of 6000 MPH and fly at a top speed of 7500 MPH. Subject can also enter a state called Hyper Time, a form of time that exists outside of normal time. To the subject time would appear to have stopped around him, while an outside observer would, if they are able to detect the subject at all, would see or sense the subject move, wraith like, at near light speed. This is a temporal dimensional effect and considered more a form of teleportation than true super speed as subject cannot interact with objects in normal time until he returns to normal time. Subject is also enhanced with a hyper time perception that allows subject to see into the past and future for up to a minute. In the extreme subject can explore possible time lines to see which choices will work and which won't. Reflex speed is 100 to 2000 times normal.
-Durability: Temporal Phasic Bio-Armor is basically indestructible unless attacked by something that can effect the flow of time such as a Zoalord Black Hole Attack but Temporal Energy allows for regeneration up to 100 times faster than normal and even if the temporal field is penetrated the armor can still withstand up to a Mega Smasher level attack before taking damage. Temporal Energy can be focused into a multiphasic shield similar to the Gigantic's Barrier.
-Temporal Energy Field Matrix: Subject's Multi-Temporal Phasic Tri-CM contains an artificial time singularity that the unit channels temporal energy to its twelve dimensional field amplification generators that envelopes subject in a self sustaining 6 dimensional energy field that allows subject to freely move through time and parallel time, the only danger is it is fairly easy to get lost in all the possible time lines. And if he changes anything it will only create an alternate time line. Temporal Energy could also be channeled through fists and kicks to effect targets, for example time freezing someone and then switch to swords to finish them off. Or Augmenting the momentum boosters to produce 40x instead of the normal 10x momentum increase per blow.
-Infrared Laser Orb: The unit’s Temporal energy can be used through head beam to either boost it to 20x normal or channel a focused beam of temporal energy that can manipulate the flow of time for target, meaning he could make them go fast forward or go in reverse or put them into stasis.
-Pressure Cannon: Subject's gravitational powers are four times greater than a standard unit but temporal energy can be channeled to the point it produces an Entropy Cannon that instantly decays everything it hits to dust /subatomic particles.
-Temporal Smashers: Subject's can generate a blast 2x more powerful than a normal unit, but temporal energy further disrupts target mass and spreads them across the whole of time even as the smasher disintegrates them. So even targets resistant to that level of mega smasher would still get destroyed unless they are also able to resist getting spread across time.
-Vibrational Swords: Subject has a standard pair of retractable elbow swords but are enhanced by temporal energy so they can slice through anything that can't shield against dimensional based attacks and are nearly indestructible. The forward swords can be used to slice time portals into the air that subject can either jump through or use against opponents.
-Sonic Busters: Sonic Busters are enhanced by phasing them out of phase with normal time, allowing them to be tuned past an opponent's shield or timing them to appear where subject knows the target will be, freeing him to do something else at the same time.
-Hyper Sensors: Subject's sensory range have been estimated as much greater than normal and have been inferred to give host a wider range of sensory enhancements. The exact range of these hyper sensors have been estimated to be around 600 meters (~2,000 Feet). This ability is augmented by subject's temporal energy field, which allows subject to project his consciousness a minute into the future and/or past and grants subject a level precognitivity during battle.
-Temporal Control Medal: The Units Control Medal is actually three separate CM's that co-exist out of temporal synch with each other, forming a multi-temporal phasic Tri-CM that contains an artificial temporal singularity that provides the unit with a virtually limitless supply of temporal energy.
*edited by zeo to be more accurate.