March 4, 200422 yr Did the AAR create a guyver zoalard or was it two realy powerful guyver zoanoids & how did they stop it or them.
March 4, 200422 yr I think they had 4 guyver zoalords or something but they went berserk and uh... I don't remember the rest.
March 5, 200422 yr From the actual story: But the law was placed because originally there were three Guyver Zoalords working for the AAR. They went rogue and attacked the creators and the Republic. Armageddon.
March 19, 200422 yr why did they do bonkers? if a unit is given to a faithful zoalord would he go mad too?
March 20, 200422 yr Well Frost, the only thing i can think of to not have a Zoalord rebel after bonding to a unit is to condition him for complete loyality. Sort of like the way Chronos does it with a combo of mental control and chemicals. And before bonding to the unit, alter it to where it doesn't interfere with a creators telepathic control. Armageddon.
April 14, 200421 yr But remember, the AAR hate the creators. They wouldn't use the same methods of control. Law 1: No Bioform with an original Bio Level of 700 or more is allowed to be merged with the Unit-G or any so unit similar in function. (to prevent over powered creatures from being made, mostly paranoia) Law 2: Never interfere with free-will. Those who wish to fight may choose to be guyver or zoaform, but none are absolutely required too. Law 3: Technology should be shared amongst the races to the fullest extent possible.
April 15, 200421 yr Even with the laws, there are many, many loopholes to exploit. Thus allowing more to be created. I.E. In what form, of that being would have to be under 700? A human who chose to become a Zoalord with a bio-level of 700+ could still become a Guyver Zoalord as long as his human bio-level was under 700. Specifics, specifics, and loopholes to exploit.
April 15, 200421 yr Standard Human Bio-Level is around 100ish, Guyver being about 1,000 ish. 700 would be like the level of a Hyper Zoanoid like Zerebubuse.
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