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Posted

According to the datafiles all known Kavzar models possess a Hyper Space Link granting them unlimited stamina, but with the exception of the Warrior Kavzars these links are supposedly primitive in comparison to that of the Warrior Guyver (the datafile for the Enforcer Kavzar doesn't mention whether its hyper space link is equal or inferior to the Warrior Guyver's or not).

Well...Define "primitive" :lol:, I mean, to me, unlimited stamina is unlimited stamina, as long as it grants the subject the ability to fight tirelessly indefinitely then it pretty much serves its purpose. I mean, do all three Kavzar models eventually run out of juice over time or after using their ultimate attacks but power up again quickly thanks to the link? Thats the only real flaw I can think of short of the disaster Solom had with his early Warrior protype which led to Life-Force Guyver's creation.

Also, if the Gen possess technology like that, what need to do they have to continue the Warrior Project during modern times? I mean, if their warriors already possess abilities on par with or superior to Solom's original creation why do they now make earth their testing grounds? Couldn't they adapt the tech they've been using for the Kavzars into their own personal units if that's what they're really after? I mean, the Plasma Swords used by the Enforcers alone can cut through Warrior Guyver blades (well, regular warrior guyver blades, probably have a harder time against Dreadnought's swords and other higher level Warrior types).

Posted

Well, even regular Guyvers technically have unlimited stamina but that doesn't mean they can't be exhausted. Basically for regular Guyvers the Gravity Control Orb continuously siphons energy from the Boost Dimension, just at a far lesser amount than the initial Bio-Boost process that super charges the host body when unit is activated.

This effects things like rate of regeneration and how quickly they can recover after using a high energy ability like the Mega Smashers. So technically all Guyvers have at least a basic HSL.

The difference for the Warrior Guyvers is that the more advance CM basically induces a continuous Bio-Boost, providing more efficient and virtually limitless supply of energy from the boost dimension that is only limited by the tolerance level of the host body to handle the energy. Allowing the unit to not only continuously remain at full power while using even the Smashers repeatedly but also to push the whole system to higher than normal levels and that's why WG's are so powerful compared to normal Guyvers.

Kavzars may have a similar HSL system but less efficient means they can't maintain the same level of power and may even weaken during battle if they use up power faster than their HSL can replenish it...

Posted

Kavzars may have a similar HSL system but less efficient means they can't maintain the same level of power and may even weaken during battle if they use up power faster than their HSL can replenish it...

which explains why the basic Kavzar is only 3x a normal guyver instead of 4x like a Warrior Guyver.

Posted

The Enforcers seem to have eliminated this problem at their level...maybe absorbing components from their counterparts at the commander level helped make up for this defect or the Creators reserved that for just them.

Posted
Juggernaut wrote: The Enforcers seem to have eliminated this problem at their level...maybe absorbing components from their counterparts at the commander level helped make up for this defect or the Creators reserved that for just them.

Maybe that's part of the problem, that the Creators can't just make an Enforcer from scratch but have to have the Commanders duke it out til the Last Kavzar Standing gets to absorb his opponent's powers, i.e. they can't make a perfect hyper space link themselves but have to go through the whole ritual and sacrifice several great warriors to make one excellent one.

Posted

Remember that the enforcers make up for the shotty HSL by having three of them.

Posted

Either way i don't think it matters much to the Creators....yes it would be good to give them all an fully functional HSL but what they have works for their needs and since they have the vast number of warriors it wouldn't really matter because any enemy would easily be overrun by the time their HSL limitation gets into effect.

Posted

Remember the Gen have to be careful as well since Kavzar technology is derived from a combination of Guyver and Zoalord technologies. Tonnin is an example of how easily it can go wrong and worse they could accidentally create a Guyver Zoalord like being if they went too far.

So a large part of Kavzar development is layers upon layers of control to ensure not only traditional psycho wave mental control but also loyalty. The process starts with a Aceaer, which is fused with the host to form the basic Kavzar, and finally the end result of the Enforcer has a combo Control Crystal/Control Medal with a secondary control crystal in the chest that helps regulate the power. This gives them enormous energy reserves like a Zoalord and advance control needed to regulate a HSL to higher efficiency levels.

Posted
Remember that the enforcers make up for the shotty HSL by having three of them.

Looking at the datafile for the ENforcer Kavzar, I only see that they have a single HSL.

Yep. Also remember that these Enforcer Kavzars even the young ones are the best of the best. Only 1,500 of them out of a army of tens or hundreds of trillions. So I am willing to bet these Enforcer Kavzars while they may have limitation, are not hampered by it. Pure experience.

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