Zoaknight Posted January 31, 2011 Author Posted January 31, 2011 What would be the standard power level for the Apprentice Zoalords? The Disciples and Elites, while they may have their own unique designs and abilities, are usually of the same power level, like the Elites typically possess the strength of 400 men while the Disciples have the strength of 200 men. Also, most Zoalords of the same class possess similar basic abilities as well as recent upgrades like advanced regenerative powers and vibrational swords (obviously added in order to better their odds against Bio Boosted opponents possessing similar abilities). There are exceptions of course, Tonnin and Zarfel are both MUCH stronger than most Zoalords of their respective classes, as are Destrol and Drano (though not to the same incredible degree). So, what would be the basic power level and range of abilities for the average Apprentice? And would it be possible for them to undergo their own unique alterations if they wished or had permission? Or if their reigning Disciple or Elite Zoalord boss had plans for them...Mahahahaha! Quote
Sully Posted January 31, 2011 Posted January 31, 2011 I've replied to this in the past, I would never you typically to describe any of the major 12 Zoalords (Elites) and would be the same for the Disciples. in the comics apart from a few (Imakarum and Gyro) they all are very different and can't simply be called X. Proto-zoalords on the other hand depend on how they where a prototype for. The only difference is between the books and present day in the fan-fic is Chronos has actually got a long term future for them, they aren't just disposed but can be fully enchanced to be a Disciple Zoalord if one of them fall. Quote
McAvoy Posted February 3, 2011 Posted February 3, 2011 There should also be more than 11 different designs for the proto zoalords as well. Only Destrol is modeled on Alkanphel and that's because he is a clone of him. There are the main 11 designs modeled on the 11 zoalords, these are the successful ones. Already proven. Then you got the experimental ones. For example, something I making out of thin air. You could have a zoalord master of water. He is great at coastal areas and oceans. But put him in the middle of bumf*ck USA, he sucks. He could make it rain alittle or make your feet wet... Then you got the more successful ones like a zoalord like Magneto. He might even be successful against Guyvers because of their control medals... Quote
Zoaknight Posted February 3, 2011 Author Posted February 3, 2011 Or a zoalord that can control temperature like the Bio Freezer, telekinesis plus freezing powers equals a Zoalord that can start blizzards Quote
McAvoy Posted February 3, 2011 Posted February 3, 2011 I was just saying as an example. I mean theoritically, someone in control of water could pull all the water out of your body. It would kill you. Quote
Zoaknight Posted February 4, 2011 Author Posted February 4, 2011 McAvoy wrote: I was just saying as an example. I mean theoritically, someone in control of water could pull all the water out of your body. It would kill you. Oh I don't doubt it, I was just citing another example. Not sure how the Hydrokinetic powers would work though, be a cool ability to say the least, especially since most of planet earth is covered by water and all living things contain it, plenty of fuel for it. A Zoalord version of the Bio Freezer is just something easier for me to wrap my head around and understand as an example (i.e. think of a logical means by which he/she can manipulate the cold), he produces the same freezing mist as the old Bio freezer only in greater amounts and uses psychic powers to generate a wind current to direct the cold in a concentrated amount at the enemy target. I like the idea of there being a mix of Apprentice Zoalords modeled after their Elite counterparts as well as experimental ones possessing never before seen powers and abilities. Quote
McAvoy Posted February 9, 2011 Posted February 9, 2011 Well a Bio Freezer could do it many ways. For example, he could just be spraying liquid oxygen or nitrogen at things. Something his body could do internally when he sucks up air. All it really takes is pressure (well lots of it). Another would be the manipulation of molecules. But if he could do that then, that would be a much larger ability. Quote
Zoaknight Posted February 9, 2011 Author Posted February 9, 2011 McAvoy wrote: Well a Bio Freezer could do it many ways. For example, he could just be spraying liquid oxygen or nitrogen at things. Something his body could do internally when he sucks up air. All it really takes is pressure (well lots of it). Another would be the manipulation of molecules. But if he could do that then, that would be a much larger ability. Yeah, molecule manipulation to generate cold or create snowstorms like Marvel's Storm would be more of a Disciple or Elite Zoalord's thing, releasing a freezing mist or spraying liquid nitrogen would be more of an Apprentice's ability. Speaking of which, I wonder, as of the rewrite, will only Arcanfel & Imakarum have the power to look into and control the minds of the other zoalords? Or, will every Zoalord be able to read/control the minds of any Zoalord lower on the totem pole than they are? For example, Alfrid Drano could see inside the mind of the Navigator Apprentice Zoalord Kirsten if he wanted to or Kahn could order Kalika to do as he tells her with a telepathic order command, etc. Or will only Arcanfel and his absolute highest ranking vassals be able to do stuff like that? Quote
McAvoy Posted February 9, 2011 Posted February 9, 2011 I was thinking if such a zoalord can manipulate a molecules to create something that instantly freezes something, then the opposite can happen: heat. That would be the basics. Imagine what he could do if he could control something at the molecular level. Quote
Zoaknight Posted February 10, 2011 Author Posted February 10, 2011 McAvoy wrote: I was thinking if such a zoalord can manipulate a molecules to create something that instantly freezes something, then the opposite can happen: heat. That would be the basics. Imagine what he could do if he could control something at the molecular level. I'd been experimenting with the idea of a Zoalord that can control either heat or cold or both for a while but couldn't really think of an explanation for how to do so, well, beyond Zektole's ambient heat absorption ability, basically able to absorb light from the sun for power but unlike Neo Zektole the Zoalord body would be able to handle the strain of all that power, & by absorbing heat for powering up he/she could freeze the area around it as a side effect, but I think Destrol has that trait covered already with his ultimate white hole attack. Never thought of the molecule idea though, temperature control in and of itself is a pretty versatile ability, being able to freeze an enemy solid or burn em alive/vaporize em, etc. I imagine a Zoalord that could manipulate molecules beyond just temperature control would be absolutely brutal to face in battle, I mean, they could undo your molecular structure & pretty much tear ya apart or do god only knows what else. Quote
*zeo Posted February 10, 2011 Posted February 10, 2011 Speaking of which, I wonder, as of the rewrite, will only Arcanfel & Imakarum have the power to look into and control the minds of the other zoalords? Or, will every Zoalord be able to read/control the minds of any Zoalord lower on the totem pole than they are? A Master Zoalord like Archanphel has about 12 times the psycho wave power of a regular Zoalord, according to Balcus when he used the Psycho Wave Amplifier... But even then Guyot was still able to resist long enough to run and Caerleon resisted Apollon, someone he stated had a mental presence like Archanphel, enough to fight back, didn't do either them much good but shows that Zoalords can at least resist the control. Archanphel himself is an example he rebelled against the Creators, though he paid a price for that resistance it still means Zoalords either have a level of resistance or they can use their own psycho waves to counter another's. So mental control will have to be backed by loyalty and/or fear of death... Though the mental control can still help paralyze or weaken a lesser Zoalord to make it easier to handle them and impair their ability to fight back. The gap will have to be at least Master to regular for a more Zoalord to Zoanoid like control... Besides, would you really want a puppet to be your backup? Especially if you have to worry about a competing Zoalord using your own subordinates against you? The new hierarchy not only ensures there won't be any permanent gaps in the leadership but also makes it harder for rogue zoalords to operate, as well as letting anyone thinking about it to know no one is irreplaceable... I was thinking if such a zoalord can manipulate a molecules to create something that instantly freezes something, then the opposite can happen: heat. That would be the basics. Imagine what he could do if he could control something at the molecular level. Molecular manipulation can potentially be one of the most powerful abilities you can name, especially if that ability extends to complex molecular interactions... but the energy has to either go somewhere or come from somewhere... Whatever method is dreamed up, it'll likely need something to accelerate the process or otherwise prevent escape till the process is finished. Though Molecular manipulation has been shown to an extent in the Manga though, like when Khan turned Aptom to stone... He of course returned the favor later Heating should be easier, like just microwaving a target usually works... Freezing is harder, since Freezing also doesn't usually happen instantly. You can even dip your hand in liquid nitrogen for a split second with no harm... And most methods usually involves draining energy away from the target mass or countering energy with energy to negate vibrations, like they do with lasers to make atoms super cold. Quote
Zoaknight Posted February 10, 2011 Author Posted February 10, 2011 Zeo wrote: A Master Zoalord like Archanphel has about 12 times the psycho wave power of a regular Zoalord, according to Balcus when he used the Psycho Wave Amplifier... But even then Guyot was still able to resist long enough to run and Caerleon resisted Apollon, someone he stated had a mental presence like Archanphel, enough to fight back, didn't do either them much good but shows that Zoalords can at least resist the control.Archanphel himself is an example he rebelled against the Creators, though he paid a price for that resistance it still means Zoalords either have a level of resistance or they can use their own psycho waves to counter another's. So mental control will have to be backed by loyalty and/or fear of death... Though the mental control can still help paralyze or weaken a lesser Zoalord to make it easier to handle them and impair their ability to fight back. The gap will have to be at least Master to regular for a more Zoalord to Zoanoid like control... Besides, would you really want a puppet to be your backup? Especially if you have to worry about a competing Zoalord using your own subordinates against you? The new hierarchy not only ensures there won't be any permanent gaps in the leadership but also makes it harder for rogue zoalords to operate, as well as letting anyone thinking about it to know no one is irreplaceable... All very good points, thanks Zeo. I bet the three traitor Zoalords must despise that little aspect of the chain of command . So basically while Zoalords are compelled to obey those higher up than them they can resist if they try hard enough, and their thoughts are their own, i.e. an Elite Zoalord couldn't take a peek inside an Apprentices mind & know what they're thinking etc. Makes sense, otherwise no one would be able to trust anyone else because someone else could have taken a look into their subordinate's head and learned something they didn't want shared. Plus, the three traitor Zoalords couldn't possibly remain in power if their treacherous thoughts were an open book to the steadily increasing number of Master level Zoalords in Chronos. Zeo wrote: Molecular manipulation can potentially be one of the most powerful abilities you can name, especially if that ability extends to complex molecular interactions... but the energy has to either go somewhere or come from somewhere...Whatever method is dreamed up, it'll likely need something to accelerate the process or otherwise prevent escape till the process is finished. Though Molecular manipulation has been shown to an extent in the Manga though, like when Khan turned Aptom to stone... He of course returned the favor later Heating should be easier, like just microwaving a target usually works... Freezing is harder, since Freezing also doesn't usually happen instantly. You can even dip your hand in liquid nitrogen for a split second with no harm... When Khan took over Aptom & turned him into Evil Aptom he gained somesort of energy weapon called the Molecular Accelerator that could disintegrate a target with ease, that could probably be worked into a Zoalord, and is the only example of a molecule based attack in the guyver canon thus far. And as for Microwaving, perhaps a Zoalord equivalent of Zencrebe? He's supposedly able to microwave a target thanks to the fluid magnets in his spikes, we never got to see him use that ability before Guyver III killed him but the data files from the Guyver Anime booklet and online say he had em. A Zoalord could probably take an ability like that to the next level thanks to its zoacrystal's power output. Zeo wrote: And most methods usually involves draining energy away from the target mass or countering energy with energy to negate vibrations, like they do with lasers to make atoms super cold. Lasers can be used to make atoms cold? Ya mean like a freeze ray? Quote
*zeo Posted February 10, 2011 Posted February 10, 2011 When Khan took over Aptom & turned him into Evil Aptom he gained somesort of energy weapon called the Molecular Accelerator that could disintegrate a target with ease, that could probably be worked into a Zoalord, and is the only example of a molecule based attack in the guyver canon thus far. More like a Maser, microwave version of a laser, and it was a slow weapon as G1 had plenty of time to dodge and was used mainly to get rid of lost bits of Aptom so they wouldn't regenerate into a Whole Aptom that wouldn't be under his control. Lasers can be used to make atoms cold? Ya mean like a freeze ray? http://en.wikipedia.org/wiki/Laser_cooling Quote
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