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Showing content with the highest reputation on 02/20/2013 in Posts

  1. I have to say the preliminary animation looks great, but I do agree with the knees needing to bend a little for walking. Also the Health Bar looks pretty good. Are you planning with the character icon to be character specific or is the Guyver silhouette the permanent look? Also with some characters having regenerative abilities will that also affect the energy bar? In terms of abilities that the characters have and how they affect other enemies. I agree that Elegan's electrical attacks should stun the Guyver for a period of time, but don't just limit it to Guyvers. Maybe just that Guyvers are more succeptable to it or are stunned a bit longer? Maybe Zx-Tole has better resistance to Guyver's attacks like the Pressure Cannon and all. Derzerb may take damage from the Guyver's head beam, but also has a little bit of energy replenished. Or like maybe Enzyme does damage to both Health and Energy to Guyvers, but not to other enemies. Just things that we have seen in the anime that can in some small way also be incorportated into the game. However I don't think special abilites should be included with regular Zoanoids, I think they should be very generic fighters or cannon fodder if you will. These are all just a few ideas that can be bounced around and talked about in further detail if you're interested Odin. I do not wish to overwhelm you because I know you already have a lot on your plate
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