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Archanfel versus (The Second Round)

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8 hours ago, jerrygoodman said:

Let me answer that question with a question -- has anyone ever tried to attack Archanfel psychically?

Actually to add to this let’s not forget that like the Zoanoids and even most life on Earth, Arch’s connection to the Uranus is something that was manufactured into him. The psychic links and the power to control others in guyver all seems to based around manufactured susceptibility. Arch and the Zoalords cannot control normal humans as far as I’ve seen, and Apton evolved beyond being a zoanoid, he’s now a new creature with his link severed. Even the Guyver likely falls into this category.

The guyver is stated to free it’s host from the Uranus’s psychic commands but if the rest of the series is anything to go by, their power to control humans is also designed. Which raises the question of will the guyver be able to protect its host from  psychic power that originated from a different universe, ones not bound by its universes laws. By extension Arch’s never had his mind pitted again a being who doesn’t play by the same rules either.

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Thought I'd do something this round...a husband-and-wife team!  Let's begin with Brian Braddock, better known as Captain Britain!


Brian's abilities are powered by interdimensional energies which are concentrated around the British Isles of each reality and also in Otherworld; moving too far away from the field will cause eventual power loss unless a power-enhancing costume is worn. After being lost in the timestream for a while, Brian briefly had precognitive flashes, though these eventually abated. For a time, all of his abilities were localized to Britain; if he went abroad for too long a time without wearing his costume, his powers eventually diminished to nothing. His costume acts as an antenna and battery, allowing him to retain his powers wherever he goes. When he and Meggan destroyed the Otherworld energy matrix at Roma's prompting, however, the energies that allowed him to retain his power within the UK without his costume were dissipated. Hence, to retain his powers anywhere on Earth, he must wear the costume at all times. Recently, Brian has gained the ability to use his powers even without his suit. They are now based on his confidence. With greater confidence comes more power, and he weakens as his confidence does.

Originally, his powers were linked to the Amulet of Right, worn around his neck, and he depended on a mace-like Star Scepter to fly. Later on Merlyn changed his costume just before he entered an alternate Earth (Earth-238), removing the Amulet and the Scepter placing the powers in his new costume. Not long after that he was killed by the Fury and had his body remade by Merlyn, who chose this point to make his powers innate and stronger, with his costume merely serving as a "battery" and amplifier. Currently, Brian's powers are sustained by his own confidence and heritage as the son of a denizen of Otherworld. Thus, the more confident he is, the greater his powers are and vice versa.

While wearing his costume, Braddock's strength is increased to high superhuman levels. At his peak, he's able to lift approximately 90 tons.  Braddock's advanced musculature produces considerably less fatigue toxins during physical activity than the musculature of a normal human. At his peak, he can exert himself physically for about 24 hours before the build up of fatigue toxins in his blood begins to impair him.  While wearing his costume, Braddock's body is surrounded by an invisible force field that renders him highly resistant to physical injury. The field allows him to sustain powerful energy blasts, great impact forces such as bazooka shells or being repeatedly struck by superhumanly strong opponents, temperature extremes, and falls from great heights without being injured. However, repeated impacts from sufficiently powerful forces or weaponry will weaken and, eventually, penetrate the field. The field's density, however, is specially designed to allow oxygen and light to pass through it. This force field is now sustained by his own confidence.  Braddock's agility, balance, and bodily coordination are enhanced to levels that are beyond the natural physical limits of the finest human athlete.  In addition, his reflexes are similarly enhanced and are superior to those of the finest human athlete.  Braddock can purposely draw upon the energies that give him his other powers to temporarily increase the efficiency of his senses, enhancing them to superhuman levels. He can see objects with perfect clarity at much greater distances than a normal human can. His hearing is similarly enhanced, allowing him to hear further than a human and to detect sounds normal humans can't.  He can also can also channel these energies for the purpose of flying through the air at great speeds. At his peak, he is capable of surpassing the Speed of Sound, 770 miles per hour. The force field that grants him his superhuman durability enables him to withstand the rigors of traveling at such high velocities would have on human tissue without harm, as well as allowing him to breathe normally.

Of course, as tough as the Captain is, his wife is certainly no pushover either.  Let's say hello to Meggan Puceanu-Braddock!

A mutant empath, metamorph and elemental of great power, Meggan mostly keeps her strength at a decent 50 tons but since she has a deep connection with the earth she actually draws strength from the planet. So she can augment her to 100+ tons to even incalculable levels.  Meggan has survived energy-based attacks, blunt force based attacks, and weapon based attacks even attacks like demonic/holy based attacks and magic attacks.  In addition, she is capable of sensing the emotions and feelings of all living creatures (from people, to animals, to plants) and can broadcast her own feelings in order to influence other people's emotions.  Meggan has the ability to “see” and “hear” natural/biological patterns of forces in the world around her. This power links her with natural/biological patterns of forces in the world around her, as well as with her own empathy/shapeshifting. Meggan can sense electromagnetic forces, air currents, chemical reactions and even detect “visibly” telepathic communications. Meggan can also see and sometimes talk to ghosts.  She can assume the form of any living creature, even those who only exist in legends (once she became a Godzilla-like dragon and actually breathed fire, and another occasion she became a werewolf that looked like fellow mutant Wolfsbane, and had all of a wolf's natural abilities). Meggan can assume the form of other people as well. Thanks to her empathic ability, Meggan's body will actually change in response to the emotions around her, becoming beautiful when she feels loved, or hideous when she feels fear or anger. Her elemental powers also cause Meggan to change in response to her surroundings, such as growing fur in extreme cold, or gills when she is submerged underwater. She has also demonstrated the abilities to turn into sentient sand or water.  If she takes on the appearance of another superhuman, Meggan can also gain their powers. This also worked when she turned into a female mirror of the Silver Surfer.

In her true form, Meggan can manipulate, absorb or release elemental energy - this includes earth, fire, water, air and even ether(energy). Thanks to Meggan's empathy, she has a psionic link to the natural forces of the Earth. By "speaking" to the elements, Meggan can command the environment around her, and her emotional state can affect the local ecosystems. She can extinguish forest fires with a thought, summon gale force winds or part the waters of a lake with wave of her hand, or even cause earthquakes in a flash of anger. Meggan has even been observed causing electromagnetic pulses by commanding the magnetic fields around her, freezing opponents by rapidly dropping the air temperature around them, or increasing the powers of elemental mutants (such as increasing the temperature of her teammate Peter Wisdom's heat blasts). Meggan has used her elemental powers to affect man-made objects, such as actually making the atoms in a building's roof move apart, creating a hole in the roof that resealed itself (without a trace of ever having had a hole in it) once Meggan had passed though it (which suggests that Meggan's elemental powers may have a Telekinetic quality).  Meggan has the ability to propel herself through the air at high speeds by force of will. While she does so, her hair streams out behind her to a length far longer than it usually is. Whether this is a conscious use of her shapeshifting power is unknown. Meggan can apparently support great weights even when flying.  She can adapt to her physical environment, becoming impervious to cold without changing shape to adapt.   In her true form, Meggan can manipulate magical energy, i.e. deflecting spells.  Meggan's powers grow more fluid and manageable and stronger while she is in magical realms.  Also, because of her shapechanging power, Meggan has some resistance to the reality-warping powers of others. She was able to break free of the power of Jamie Braddock, and was one of the few to remember the effects of the Jaspers Warp.

So...individually, they could give Archanfel some trouble.  Together, though...they could be a real force to be reckoned with.  Thoughts?

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My next champion is living proof that some things do run in the family...Rachel Anne Summers, aka Prestige!


Hailing from the universe of Earth-811, the "Days of Future Past", Rachel is classified as an Omega Level mutant.  She inherited enormous psionic powers from her mother and has limited control over her powerful telepathy and telekinesis.  On many occasions, Rachel has shown incredibly strong empathic powers that enable her to control, manipulate and alter the feelings, sensations, and emotions of other sentient beings. 

Rachel is an Omega-Level telepath, similar to her mother Jean Grey, meaning she has limitless telepathic power. She can read minds and project her thoughts into the minds of other humans or animals within a vast, potentially limitless radius. She has not always had access to her telepathy due to fear of losing control. Even when her powers are inhibited, Rachel possesses potent telepathic abilities.  She can use this power in a number of ways - Rachel can mask her presence from being detected by others. Her abilities can at times go undetected or be counteracted by other more powerful telepaths depending on their level of skill in using their own psi abilities. She can extend these defenses to others around her as well.  In addition, Rachel possesses the ability to heal mental trauma through "psychic surgery", as well as the power to stimulate or deaden the pain and pleasure centers in a person's brain.  She has also demonstrated abilities such as mind control, psionic shields (which can protect herself and the minds of others), mind transferal, telepathic illusions, mental paralysis, psionic blasts, the ability to place "psychic inhibitors" in the minds of mutant adversaries to prevent them from using their powers, astral projection, telepathic tracking, mental detection, and precognition,

Rachel is also an Omega Level Telekinetic, meaning she has limitless telekinetic powers. She can sense and manipulate matter and energy, even on a sub-atomic level. Rachel can use her telekinesis to affect and control molecules and particles, allowing her to fully control matter and energy for a variety of effects.  She can disassemble complex devices explosively (separating every last component, such as screws, nuts, circuit boards, etc.) and, just as quickly, easily assemble complex devices. This also has enabled her to even attain awareness and control over objects as small as individual electrons in an atom. For instance, Rachel could detect if a seal was hermetic or not by checking for the presence of penetrating oxygen molecules. She can even detect and discern individual oxygen molecules, and determine the atomic weight of molecules by the amount of atoms present.  She has shown the ability to alter molecular and subatomic structures and the ability to alter molecular valences, or even rewrite her own genome.  Rachel has also been able to create a micro black hole.  She can manipulate and transmute matter on a sub-atomic level (e.g. instantly altering her clothing, turning wood into gold, plant into crystal, and cause physical bodies to disintegrate by altering their molecular structure, etc).  She has even demonstrated the ability to create destructive psionic spikes that destroy the physical objects that they come into contact with.

Rachel can also create protective force shields that can deflect even the most powerful of attacks (even filter bacteria from the air, withstand Jovian atmospheric pressures, and even repel nuclear weapon attacks). The upper limits of this ability remain unknown. Rachel has also displayed such control over the fields as to shape them precisely, even to conform very closely to her body’s form. There does not appear to be any correlation between field strength and the thickness of the telekinetic fields.  She can project telekinetic energies as powerful blasts beams directed from her brain that could apparently affect matter with concussive force.  Rachel is capable of telekinetically enhancing her physical abilities to superhuman levels.  Rachel can also manifest her telekinesis as a psionic firebird, whose claws can inflict both physical and mental damage, as well as use her TK to manipulate various types of the energy from electromagnetic spectrum.

Rachel even possesses the psionic power to travel and manipulate time for a variety of effects, including: travel through time and space, stopping or greatly slowing down time in her immediate vicinity, etc.) Rachel can even send the awareness/consciousness/soul of herself or others to the past or future versions of herself, or possibly their ancestors/descendants.  She can also unconsciously emanation of a fourth dimensional pulse which creates a chrono-shield protecting from changes in the timeline, and can mentally project past events into the minds of others.

When this Phoenix rises...even Archanfel should be wary.  Thoughts?

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Steering away from Marvel for awhile, lately I have had Ghostbusters on the brain, and I was thinking...what would happen if Archanfel took on Gozer the Gozerian?


And before anyone asks, no I am not necessarily suggesting Gozer would take the form of the Stay-Puft Marshmallow Man (although seeing that fight would be freaking hilarious)...

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For my next contestant, I'd like to pit Archanfel against someone who, quite literally has been to Hell and back...more times than he'd probably care to remember.  I give you, Al Simmons, better known as SPAWN.


So...how do you think Simmons might fare against the leader of Chronos?

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Spawn's power is unquantifiable since it's infernal magic. And he is dead; his mind may be inaccessible to Archanfel. Can he even be killed?

This would be a terrible battle. Does Archanfel have a capacity for horror?


Captain Britain was mentioned.

So here we have a twofer:

Sir James "Mad Jim" Jaspers...



And the Fury.


Jim Jaspers was a British mutant with reality-altering powers on the level of, say, Franklin Richards. If his power hadn't driven him insane he would have been completely unstoppable. Anything he wanted he simply made reality, in the manner we imagine God would. Fortunately his imagination was rather infantile and limited, and his mental faculties noticeably degraded over time. It is possible he would have become completely senile before his power would have reached total fruition.

The Fury, on the other hand, is all focus and total direction. The creature, called a 'Cybiote' - apparently a more profound melding of flesh and technology than a cyborg - was made by Jaspers when his mind was still quite clear, and for only one purpose: destroying super-beings. On its world, it had killed all superheroes and supervillains. It has no real free will or much of an imagination, but it's not entirely a robot, either; it operates on roughly the mental level of a not-too-smart dog, so smart enough to hunt and kill, but unburdened by issues like "What is the purpose of my existence" or "Is this really the right thing to do". It also never gives up.

Jaspers apparently gave it a small portion of his reality-altering power, allowing it to freely change, adapt and upgrade itself. It can absorb resources and integrate them into itself. Its only real limitation is its limited intellect - it cannot apply complex strategies or tactics, but it's so powerful that usually doesn't matter.

Jim Jaspers - the original - died when his entire universe was erased from existence by a higher power, but the Fury had already left by that time, having taught itself to travel across dimensional barriers. It met with another version of Jaspers whose powers were even more developed and they fought; the Fury's programming compelled it to attack him, and in the end found a way to defeat and kill even someone who can alter reality itself by travelling to a place without reality.

Archanfel might find himself outmatched.

Edited by Salkafar
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